Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Altha McNab's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
21 |
Nearly killed. Owe 11,250 for medical bills. |
3 |
21 |
Failed to qualify for Corporate (Citizen). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
27 |
Attacked by enemies that Altha McNab easily defeat. |
4 |
27 |
Gain Enemy if Altha McNab don't already have one. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Offered job by a patron. Now owe him a favor. |
6 |
33 |
Became a Agent (Corporate Agent). |
6 |
37 |
Given specialist training in vehicles. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |