Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Angeline Brownhill's actions. Angeline Brownhill actions lead to an honorabe discharge. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Angeline Brownhill easily defeat. |
2 |
26 |
Gain Enemy if Angeline Brownhill don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Angeline Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Rogue (Thief). |
4 |
34 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
36 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
39 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |