Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Given a special assignment or duty in Annabell McKenzie's unit. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Opponents of Annabell McKenzie's belief system ambush Annabell McKenzie. |
3 |
27 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Annabell McKenzie foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Display heroism in battle, saving the whole ship. |
6 |
39 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |