Annabell Moody  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 40 F 8 (0) 9 (1) 4 (-1) 7 (0) 5 (-1) 8 (0)894758
Participating, Finicky, Tacky
 
Skills
Broker 0
Diplomat 1
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gambler 1
Language 0
Mechanic 0
Persuade 0
Profession (Sports/Motorsports) 1
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Worker 14
 
Name Type Affinity Enmity Power Influence Species
Jessie Banks Rival 2 0 0 1 Murrissi (M/82)
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Bankrupted by a rival. Gain the other trader as a Rival.
2 22 Voluntarily left Merchant Marine
2 22 Became a Citizen (Worker).
2 26 Annabell Moody gain experience in a technical field as a computer operator or surveyor.
3 26 Continued as Citizen (Worker).
3 30 Annabell Moody gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 33 Annabell Moody befriend a superior in the corporation or the colony.
5 34 Continued as Citizen (Worker).
5 38 Annabell Moody is rewarded for Annabell Moody's diligence or cunning.
5 38 Forced to muster out.
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