Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Annette Burke to flee and vows to hunt Annette Burke down. Gain an Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
A disaster leaves several injured, and others blame Annette Burke, forcing Annette Burke to leave Annette Burke's career. Gain a Rival. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Annette Burke's work ends up coming home with Annette Burke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Annette Burke's normal circles. Gain a Contact. |
5 |
28 |
Voluntarily left Free Trader |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Annette Burke have been following false teachings! |
6 |
31 |
Became a Drifter (Scavenger). |
6 |
32 |
Annette Burke do not know what happened to Annette Burke. There is a gap in Annette Burke's memory. |
7 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Annette Burke accepted an offer of inducements to betray Annette Burke's faith. Gain 120,000 in cash. |
7 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
36 |
Switched to Drifter (Barbarian). |
8 |
40 |
Annette Burke do not know what happened to Annette Burke. There is a gap in Annette Burke's memory. |