Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Severely injured. Owe 12,500 for medical bills. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Annette Hansen's ship is damaged, and Annette Hansen have to hitch-hike Annette Hansen's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Annette Hansen's Contacts or Allies betrays Annette Hansen, ending Annette Hansen's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Annette Hansen went above and beyond the call of duty. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Accepted a deal with criminal or other figure under investigation. |