Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A sudden war destroys Arline Sheils's trade routes and contacts, forcing Arline Sheils to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Arline Sheils's work ends up coming home with Arline Sheils, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Switched to Merchant (Free Trader). |
3 |
25 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
30 |
A sudden war destroys Arline Sheils's trade routes and contacts, forcing Arline Sheils to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Scout (Surveyor). |
5 |
32 |
Arline Sheils inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Arline Sheils retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Died at age 40 |