Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
Spent time maintaining and using heavy vehicles. |
3 |
23 |
Voluntarily left Corporate |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Aurelia Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attempted a risky adventure and was injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
36 |
Aurelia Cause reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Aurelia Cause sponge off Aurelia Cause's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
6 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |