Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Avery Rule is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Victim of a crime |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Contact with Government. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Avery Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
39 |
On the front lines of a planetary assault and occupation. |
6 |
39 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |