Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Belle Caldwell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Belle Caldwell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Returned to Merchant (Merchant Marine). |
3 |
24 |
Make an unexpected connection outside Belle Caldwell's normal circles. Gain a Contact. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
28 |
Failed to qualify for Flight (Navy). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Belle Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Courier (Scout). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Scarred. Owe 2,500 for medical bills. |
6 |
34 |
Gain Enemy if Belle Caldwell don't already have one. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |