Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Bennie Egerton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Bennie Egerton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Bennie Egerton's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Bennie Egerton's belief system ambush Bennie Egerton. |
6 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
36 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
37 |
Moved to a new world. |