Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Intelligence (Agent). |
2 |
25 |
Became a Drifter (Scavenger). |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Berenice Diaz is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Severely injured. Owe 10,000 for medical bills. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
33 |
Spend several years jumping from world to world in Berenice Diaz's scout ship. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
35 |
When dealing with an alien race, Berenice Diaz have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |