Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Bertie Ruth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertie Ruth fail to help. Gain an Enemy. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Bertie Ruth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertie Ruth fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Bertie Ruth's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Courier). |
3 |
30 |
When dealing with an alien race, Bertie Ruth botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Lost eye or limb. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Bertie Ruth survey an alien world. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |