Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Betty Cawley's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Betty Cawley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
32 |
A rival researcher blackens Betty Cawley's name or steals Betty Cawley's research. Gain a Rival. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
36 |
Entangled in a bureaucratic or legal morass that distracts Betty Cawley from Betty Cawley's work. |