Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Bonnie Daniels commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Bonnie Daniels's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Bonnie Daniels have no idea what happened to Bonnie Daniels – they found Bonnie Daniels's ship drifting on the fringes of friendly space. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Bonnie Daniels run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |