Brandie Miller  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 40 F 3 (-1) 5 (-1) 6 (0) 8 (0) 7 (0) 6 (0)10 (1)356876
Tardy, High social status, Successful in school
 
Skills
Admin 0
Animals 0
Art (Presentation/Write) 1
Awareness 1
Broker 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Persuade 1
Profession (Colonist/Ranching) 1
Science (Life Sciences/Psionicology) 0
Steward 0
Survival 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 11
Entertainer Artist 12
Scout Explorer 01
Drifter Wanderer 01
Drifter Scavenger 01
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Grayce Harvey Ally 3 0 3 6 Suerrat (F/20)
Grayce Harvey gained power at the expense of a third party who now blames the character.
Hardy Stewart Ally 2 0 1 0 Suerrat (M/14)
Mckinley Stewart Ally 3 0 1 3 Ronnin (M/60)
Ottilia Cowen Rival 1 1 2 3 Suerrat (F/54)
Sybil Jemmy Contact 1 2 0 1 Halka (F/26)
Relationship soured.
Marie Bain Rival 6 0 2 0 Cassilldan (F/60)
reconciliation.
Edythe Doyle Enemy 1 2 1 3 Swanfeh (F/48)
Forgiveness.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 21 Made lifelong friends. Gain 3 Allies.
1 22 Graduated. Gain an rival who is upset that Brandie Miller left the community.
2 22 Became a Merchant (Free Trader).
2 25 Make an unexpected connection outside Brandie Miller's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Voluntarily left Free Trader
3 26 Became a Entertainer (Artist).
3 29 Encounter a Psionic institute.
3 30 Forced to continue current assignment.
3 30 Promoted to Entertainer (Artist) rank 1.
4 30 Continued as Entertainer (Artist).
4 32 Brandie Miller is forced out because of censorship or controversy. What truth did Brandie Miller get too close to?
5 32 Became a Scout (Explorer).
5 33 Brandie Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 33 Failed to qualify for Merchant Marine (Merchant).
6 33 Became a Drifter (Wanderer).
6 34 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
7 34 Failed to qualify for Merchant Marine (Merchant).
7 34 Switched to Drifter (Scavenger).
7 38 Lost eye or limb. Owe 5,000 for medical bills.
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