Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Brandie Miller left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Brandie Miller's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
Encounter a Psionic institute. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
32 |
Brandie Miller is forced out because of censorship or controversy. What truth did Brandie Miller get too close to? |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Brandie Miller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
38 |
Lost eye or limb. Owe 5,000 for medical bills. |