Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Brandy Nichols is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Brandy Nichols out of business. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Gained a contact. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Failed to qualify for Journalist (Entertainer). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |