Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Make an unexpected connection outside Camila Hunt's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
32 |
Risk Camila Hunt's fortune on a possibility lucrative deal and win. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Camila Hunt do not know what happened to Camila Hunt. There is a gap in Camila Hunt's memory. |
6 |
35 |
Failed to qualify for Thief (Rogue). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Camila Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Camila Hunt fail to help. Gain an Enemy. |
6 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |