Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Carmela Whitlock's work ends up coming home with Carmela Whitlock, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Carmela Whitlock refused an offer of inducements to betray Carmela Whitlock's faith. Gain 4 enemies. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Carmela Whitlock is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Carmela Whitlock's belief system ambush Carmela Whitlock. |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |