Carole McRoddon  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 40 F 5 (-1) 6 (0) 4 (-1) 3 (-1) 11 (1) 7 (0)5643B7
Logical, Always has a flushed face
 
Skills
Athletics 0
Drive 0
Electronics 0
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 0
Persuade 0
Pilot 0
Profession (Hostile Environment/Low-G) 1
Profession (Sports/Racquet Sports) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Merchant Broker 01
Citizen Colonist Settler22
Merchant Merchant Marine Crewman01
Citizen Worker 11
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Nearly killed.
2 19 Became a Merchant (Broker).
2 22 Imperial trade restrictions force Carole McRoddon out of business.
3 22 Became a Citizen (Colonist).
3 26 Political upheaval strikes Carole McRoddon's homeworld, and Carole McRoddon is caught up in the revolution.
3 26 Forced to continue current assignment.
3 26 Promoted to Citizen (Colonist) rank 1.
4 26 Continued as Citizen (Colonist).
4 28 Gained a contact.
4 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 30 Voluntarily left Colonist
5 30 Switched to Merchant (Merchant Marine) with the new title Crewman.
5 31 Victim of a crime
6 34 Voluntarily left Merchant Marine
6 34 Switched to Citizen (Worker).
6 37 Carole McRoddon is rewarded for Carole McRoddon's diligence or cunning.
6 38 Promoted to Citizen (Worker) rank 1.
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