Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Caroline Williams don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
30 |
Arrested and charged. |
4 |
30 |
Failed to defend self. Gain an Enemy and go to prison. |
5 |
33 |
Became a Prisoner (Thug). |
5 |
37 |
Vocational Training. |
5 |
37 |
Promoted to Prisoner (Thug) rank 1. |
5 |
37 |
Paroled from prison. |