Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Smuggle illegal items onto a planet. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A series of bad deals and decisions force Carolyn Elliott into bankruptcy. Carolyn Elliott salvages what Carolyn Elliott can. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Carolyn Elliott don't already have one. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
29 |
Failed to qualify for Physician (Scholar). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
31 |
Uncover a major conspiracy against Carolyn Elliott's employers. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Rewarded for a successful mission. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |