Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Arrested and charged. |
1 |
19 |
Failed to defend self. Gain an Enemy and go to prison. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
24 |
Hire a new lawyer. |
2 |
26 |
Promoted to Prisoner (Thug) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Failed to qualify for Merchant Academy. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Amnesia. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Cecil Kim's Contacts or Allies betrays Cecil Kim, ending Cecil Kim's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Cecil Kim easily defeat. |
6 |
40 |
Gain Enemy if Cecil Kim don't already have one. |