Charity Nicol  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 40 F 7 (0) 8 (0) 8 (0) 8 (0) 5 (-1) 7 (0)788857
Perverse, Capricious, Annoyed
 
Skills
Athletics (Dexterity) 1
Engineer (Power) 1
Gambler 2
Gun Combat (Slug) 1
Gunner 0
Mechanic 1
Pilot 0
Science (Robotic Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Navy Line/Crew Able Spacehand11
Citizen Worker 03
 
Name Type Affinity Enmity Power Influence Species
Lenore Hoffman Enemy 0 4 0 1 Dynchia, Imperium (F/53)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Charity Nicol foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Line/Crew) with previous rank.
2 23 Charity Nicol join a gambling circle on board.
2 26 Forced to muster out.
3 26 Became a Citizen (Worker).
3 30 Charity Nicol gain experience in a technical field as a computer operator or surveyor.
4 30 Continued as Citizen (Worker).
4 34 Advanced training in a specialist field.
5 34 Continued as Citizen (Worker).
5 38 Charity Nicol's business expands, Charity Nicol's corporation grows, or the colony thrives.
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