Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
28 |
Severely injured. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Rogue (Thief). |
5 |
31 |
A police detective or rival criminal forces Christie Spencer to flee and vows to hunt Christie Spencer down. Gain an Enemy. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
33 |
Betrayed by a friend. One of Christie Spencer's Contacts or Allies betrays Christie Spencer, ending Christie Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
Christie Spencer is sent to a new community or parish to preach The Word among the poor. |