Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Christy McKenzie run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Christy McKenzie inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
A series of bad deals and decisions force Christy McKenzie into bankruptcy. Christy McKenzie salvages what Christy McKenzie can. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Christy McKenzie is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |