Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Claudia Grant join a gambling circle on board. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Claudia Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Claudia Grant's Contacts or Allies betrays Claudia Grant, ending Claudia Grant's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Claudia Grant's Contacts or Allies betrays Claudia Grant, ending Claudia Grant's career. That Contact or Ally becomes a Rival or Enemy. |