Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
When dealing with an alien race, Clemmie Morgan botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Clemmie Morgan's ship is damaged, and Clemmie Morgan have to hitch-hike Clemmie Morgan's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Clemmie Morgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clemmie Morgan fail to help. Gain an Enemy. |
3 |
27 |
Clemmie Morgan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Spend several years jumping from world to world in Clemmie Morgan's scout ship. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Clemmie Morgan's scout ship. |