Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Clifford Hotty's Contacts or Allies betrays Clifford Hotty, ending Clifford Hotty's career. That Contact or Ally becomes a Rival or Enemy. |