Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Spend several years jumping from world to world in Dagmar Barrett's scout ship. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Dagmar Barrett's ship is damaged, and Dagmar Barrett have to hitch-hike Dagmar Barrett's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 2 Contacts. Gain 2 Enemies. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
29 |
Gained a contact. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
34 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
34 |
Became a Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Dagmar Barrett's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |