Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Deann Meyer's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
A notable academic consults with Deann Meyer about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Deann Meyer accepted an offer of inducements to betray Deann Meyer's faith. Gain 120,000 in cash. |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |