Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Debbie Bell do not know what happened to Debbie Bell. There is a gap in Debbie Bell's memory. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
One of Debbie Bell's pieces of art is stolen, and the investigation brings Debbie Bell into the criminal underworld. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
28 |
Promoted to Entertainer (Performer) rank 1. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
One of Debbie Bell's pieces of art is stolen, and the investigation brings Debbie Bell into the criminal underworld. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Survived a risky adventure but gained nothing. |