Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Abuse Delphia Henry's position for profit. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
30 |
Become deeply involved in politics on Delphia Henry's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
30 |
Voluntarily left Diplomat |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Delphia Henry do not know what happened to Delphia Henry. There is a gap in Delphia Henry's memory. |
5 |
32 |
Failed to qualify for Explorer (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Severely injured. Fully recovered. |
6 |
35 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
6 |
39 |
Delphia Henry manipulate and charm Delphia Henry's way through high society. Gain a Rival and an Ally. |
6 |
39 |
Promoted to Noble (Dilettante) rank 1. |