Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Denise Gillis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Denise Gillis fail to help. Gain an Enemy. |
1 |
19 |
Denise Gillis have no idea what happened to Denise Gillis – they found Denise Gillis's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Denise Gillis's ship is damaged, and Denise Gillis have to hitch-hike Denise Gillis's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
A good deal ensures Denise Gillis is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Imperial trade restrictions force Denise Gillis out of business. |
5 |
31 |
Returned to Scout (Courier). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
Accused of a crime |
6 |
39 |
Promoted to Scout (Courier) rank 2 with the new title Scout. |