Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated. Gain an rival who is upset that Dicie Myers left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Dicie Myers have no idea what happened to Dicie Myers – they found Dicie Myers's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Dicie Myers easily defeat. |
4 |
30 |
Gain Enemy if Dicie Myers don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Dicie Myers do not know what happened to Dicie Myers. There is a gap in Dicie Myers's memory. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
37 |
Refuse to join a cheat in some fashion. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |