Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
23 |
E-pat Setseabw accepted an offer of inducements to betray E-pat Setseabw's faith. Gain 200,000 in cash. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Surrounded and outnumbered by the enemy, E-pat Setseabw hold out until relief arrives. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Surrounded and outnumbered by the enemy, E-pat Setseabw hold out until relief arrives. |
4 |
34 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Infantry). |
5 |
35 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of E-pat Setseabw's Contacts or Allies betrays E-pat Setseabw, ending E-pat Setseabw's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
A notable academic consults with E-pat Setseabw about a publication or documentary he is working on. Gain a Contact in academia. |