Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Edna Leaby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
30 |
A revolution, attack or other unusual event throws Edna Leaby's life into chaos, forcing Edna Leaby to leave the planet. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Edna Leaby is caught in the periphery of a scandal. |
5 |
31 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Edna Leaby aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
37 |
Become deeply involved in politics on Edna Leaby's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Noble (Dilettante) rank 1. |