Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Gain Enemy if Eleanora Lamb don't already have one. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Eleanora Lamb do not know what happened to Eleanora Lamb. There is a gap in Eleanora Lamb's memory. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Uncover a major conspiracy against Eleanora Lamb's employers. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Befriended by a senior agent. |
6 |
39 |
Forced to muster out. |