Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Eliza Keating aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Scout (Explorer). |
4 |
28 |
Spend several years jumping from world to world in Eliza Keating's scout ship. |
4 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
30 |
Continued as Scout (Explorer). |
5 |
34 |
Eliza Keating's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eliza Keating fail to help. Gain an Enemy. |
5 |
34 |
Eliza Keating's ship is damaged, and Eliza Keating have to hitch-hike Eliza Keating's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 2 Contacts. Gain 2 Enemies. |
6 |
34 |
Voluntarily left Explorer |
6 |
34 |
Returned to Believer (Missionary/Humanitarian). |
6 |
38 |
Eliza Keating is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |