Initiate Elvira Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 40 F 7 (0) 5 (-1) 2 (-2) 8 (0) 7 (0) 7 (0)752877
Alcoholic, Discouraged, Stately
 
Skills
Admin 1
Carouse 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 2
Investigate 2
Mechanic 0
Medic 0
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Drifter Wanderer 01
Scout Surveyor 01
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Loyal King Enemy 0 2 5 1 Happrhani (M/19)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Rewarded for a successful mission.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 30 Elvira Coleman's work ends up coming home with Elvira Coleman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Became a Drifter (Wanderer).
4 31 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 31 Failed to qualify for Corporate (Citizen).
5 31 Submitted to the draft.
5 31 Became a Scout (Surveyor).
5 35 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
6 35 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 37 A notable academic consults with Elvira Coleman about a publication or documentary he is working on. Gain a Contact in academia.
6 39 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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