Emelia Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 40 F 5 (-1) 2 (-2) 5 (-1) 7 (0) 7 (0) 11 (1)52577B
Straightforward
 
Skills
Animals 0
Carouse 0
Drive 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Mechanic 0
Melee 0
Profession (Freeloader/Security) 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 02
Army Infantry Private01
Citizen Colonist 12
 
Name Type Affinity Enmity Power Influence Species
Bonnie Risewell Rival 1 2 0 2 Answerin (F/28)
Amie Bradley Enemy 0 2 1 1 Humaniti (F/31)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Barbarian).
1 20 Betrayed by a friend. One of Emelia Askew's Contacts or Allies betrays Emelia Askew, ending Emelia Askew's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Scientist (Scholar).
2 20 Switched to Drifter (Scavenger).
2 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 24 Continued as Drifter (Scavenger).
3 25 Good fortune
3 28 Forced to muster out.
4 28 Became a Army (Infantry) with the new title Private.
4 31 Given a special assignment or duty in Emelia Askew's unit.
5 32 Voluntarily left Infantry
5 32 Became a Citizen (Colonist).
5 36 Emelia Askew's business expands, Emelia Askew's corporation grows, or the colony thrives.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 37 Life ruined by a criminal gang. Gain the gang as an Enemy
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