Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong and Emmie Silva is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Severely injured. Owe 10,000 for medical bills. |
3 |
21 |
Became a Merchant (Free Trader). |
3 |
22 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
22 |
Failed to qualify for Colonist (Citizen). |
4 |
22 |
Switched to Drifter (Wanderer). |
4 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
26 |
Failed to qualify for Merchant Academy. |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Scout (Courier). |
5 |
29 |
Emmie Silva discover a world, item or information of worth to the Imperium. |
5 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
30 |
Continued as Scout (Courier). |
6 |
31 |
Emmie Silva's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emmie Silva fail to help. Gain an Enemy. |
6 |
31 |
Emmie Silva inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
34 |
Attempted to change assignments. |
7 |
34 |
Failed to qualify for Surveyor (Scout). |
7 |
34 |
Continued as Scout (Courier). |
7 |
35 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
35 |
Returned to Merchant (Free Trader). |
8 |
39 |
Moved to a new world. |