Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Enid Casey easily defeat. |
1 |
21 |
Gain Enemy if Enid Casey don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Unit is slaughtered in a disastrous battle, for which Enid Casey blame Enid Casey's commander. Gain commander as Enemy. |
4 |
25 |
Became a Citizen (Corporate). |
4 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
26 |
Failed to qualify for Courier (Scout). |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
27 |
Find valuable salvage. |
6 |
30 |
Voluntarily left Barbarian |
6 |
30 |
Failed to qualify for Surveyor (Scout). |
6 |
30 |
Returned to Drifter (Scavenger). |
6 |
31 |
Enid Casey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
31 |
Returned to Citizen (Corporate). |
7 |
32 |
Enid Casey is rewarded for Enid Casey's diligence or cunning. |
7 |
35 |
Forced to continue current assignment. |
7 |
35 |
Promoted to Citizen (Corporate) rank 1. |
8 |
35 |
Continued as Citizen (Corporate). |
8 |
36 |
Political upheaval strikes Enid Casey's homeworld, and Enid Casey is caught up in the revolution. |
8 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |