Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
27 |
Left the colonies with honors. |
2 |
27 |
Failed to qualify for Field Researcher (Scholar). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
29 |
Era Banks foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
31 |
Voluntarily left Engineer/Gunner |
3 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
34 |
Era Banks secretly provide religious rites for a dying leader or noble, although they do not share Era Banks's faith. Gain an Ally in the family and a Rival who disagrees with Era Banks's choice. |
3 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
35 |
Continued as Believer (Holy Warrior). |
4 |
36 |
Era Banks is chosen to represent Era Banks's faith in a vid show or other highly public forum. |
4 |
39 |
Forced to continue current assignment. |
4 |
39 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |