Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Esther Treadway is blamed for an accident that causes the death of several crew members. Esther Treadway's guilt drives Esther Treadway to excel. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Esther Treadway is ordered to take part in a black ops mission that goes against Esther Treadway's conscience. Gain the lone survivor as an Enemy. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Continued as Marine (Star Marine). |
4 |
28 |
A mission goes wrong; Esther Treadway and several others are captured and mistreated by the enemy. Gain Esther Treadway's jailer as an Enemy. |
5 |
28 |
Became a Scholar (Scientist). |
5 |
32 |
Entangled in a bureaucratic or legal morass that distracts Esther Treadway from Esther Treadway's work. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |