Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Etha Parker do not know what happened to Etha Parker. There is a gap in Etha Parker's memory. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Returned to Drifter (Scavenger). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
23 |
Switched to Drifter (Barbarian). |
4 |
24 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
24 |
Failed to qualify for Merchant Academy. |
5 |
24 |
Switched to Drifter (Wanderer). |
5 |
27 |
Suffer from a life-threatening illness. |
6 |
27 |
Became a Merchant (Free Trader). |
6 |
29 |
A good deal ensures Etha Parker is living the high life for a few years. |
6 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
31 |
Continued as Merchant (Free Trader). |
7 |
33 |
Make an unexpected connection outside Etha Parker's normal circles. Gain a Contact. |
8 |
35 |
Continued as Merchant (Free Trader). |
8 |
39 |
Embroiled in legal trouble. |
8 |
39 |
Forced to muster out. |