Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Ethel Blakely's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Pirate (Rogue). |
3 |
22 |
Returned to Drifter (Wanderer). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
27 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
32 |
Ethel Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Switched to Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |