Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong and Ethyl Forrest is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
A rival researcher blackens Ethyl Forrest's name or steals Ethyl Forrest's research. Gain a Rival. |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
26 |
Ethyl Forrest's work is sabotaged by unknown parties. Ethyl Forrest may salvage what Ethyl Forrest can and give up. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Imperial trade restrictions force Ethyl Forrest out of business. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |