Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Fanny Payne discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Fanny Payne's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Fanny Payne have no idea what happened to Fanny Payne – they found Fanny Payne's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Fanny Payne's Contacts or Allies betrays Fanny Payne, ending Fanny Payne's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Fanny Payne's normal circles. Gain a Contact. |