Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Faye Morrison's time in the scouts. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
27 |
Forced to muster out. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Faye Morrison run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Given advanced training in a specialist field |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Faye Morrison's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Faye Morrison refused an offer of inducements to betray Faye Morrison's faith. Gain 3 enemies. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |